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All games
CX Game · Behavioral

Nudgeathon

Nudgeathon is a collaborative and competitive workshop where teams develop subtle behavioral nudges aimed at enhancing customer decision-making and improving overall customer experience.

Run this with your teamAll games
Participants
4-12
Facilitators
2
Seniority
Any
Level
Easy

Learning Objective

Teams design subtle behavioural nudges that guide customers toward better decisions while preserving their full freedom of choice.

How to Play

Setup

  • Choose a real customer behaviour you want to encourage (completing setup, saving more, choosing a sustainable option).
  • Provide a nudge toolkit: defaults, reminders, social proof, framing, friction and salience.
  • Give each team a design canvas and an ethics checklist.

Rules of play

  • Teams design two or three nudges for the target behaviour.
  • Every nudge must pass the ethics checklist: transparent, easy to opt out, in the customer's interest.
  • Teams predict the behavioural mechanism and how they would measure success.
  • The room scores nudges on effectiveness and respect for autonomy.

Debrief

  • Which nudge was most effective while still feeling fair?
  • Where did a nudge start to feel like a shove?
  • How would you A/B test whether the nudge truly helped customers?

CX Principle Reinforced

A nudge changes behaviour by altering the choice environment without removing options or changing incentives. Smart defaults and timely reminders are classic examples.

The defining test of an ethical nudge is whether it serves the customer's own goals and remains easy to ignore. Nudges that fail that test are dark patterns wearing a friendlier name.

Format

  • Participants: 4-12
  • Facilitators: 2
  • Seniority: Any
  • Level: Easy

CX Games

Other games

A
Behavioral

Anchoring Effect Experiment

The Anchoring Effect Experiment is a hands-on workshop where teams explore the anchoring effect and its impact on decision-making and pricing strategies. By setting a baseline (anchor) and observing how it influences subsequent decisions, participants gain insights into how anchoring can affect customer perceptions and behavior.

Players
4-12
Best for
Medium
How to play
B
Innovation

Behavioral Bias Bingo

Behavioral Bias Bingo is a fun and educational game where participants identify common behavioral biases in customer interactions and strategize ways to address them using insights from the "Rebel Unravel" deck. By recognizing and understanding biases, teams can enhance customer experience and decision-making processes.

Players
2-8
Best for
Any
How to play
B
Behavioral

Bias Bingo

Spot cognitive biases in real customer scenarios — first to a line wins.

Players
3–20
Best for
All levels
How to play
B
Behavioral

Bias Breakdown

A card game where teams use the "Rebel Unravel" deck to identify and overcome behavioral biases impacting customer decisions and experiences.

Players
4-12
Best for
Any
How to play
B
Personas

Brand Advocacy Role Play

Brand Advocacy Role Play is a game where teams simulate scenarios to convert neutral customers into enthusiastic brand advocates. Through interactive role-playing, participants learn to enhance customer engagement, satisfaction, and loyalty.

Players
2-8
Best for
Any
How to play
C
Journeys

CX Escape Room: Customer Journey Breakout

Customer Journey Breakout is an engaging, immersive escape room experience designed to deepen participants' understanding of the customer journey through interactive puzzles and tasks related to customer experience challenges.

Players
2-8
Best for
Any
How to play

Run this with your team

We facilitate these CX games as live workshops tailored to your organisation.

Book a callAll games