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The consultancy born at the intersection of behavioral economics and human experience.

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All games
CX Game · Personas

Brand Advocacy Role Play

Brand Advocacy Role Play is a game where teams simulate scenarios to convert neutral customers into enthusiastic brand advocates. Through interactive role-playing, participants learn to enhance customer engagement, satisfaction, and loyalty.

Run this with your teamAll games
Participants
2-8
Facilitators
1
Seniority
Any
Level
Medium

Learning Objective

Through live role-play, teams practise the moves that turn a neutral, merely-satisfied customer into a vocal advocate who recommends the brand unprompted.

How to Play

Setup

  • Assign roles: customer, frontline team member, and one or two observers per scene.
  • Hand out scenario cards describing a neutral customer with a specific unmet emotional need.
  • Give observers a simple scorecard tracking empathy, effort and the 'advocacy moment'.

Rules of play

  • Each scene runs for three to five minutes; the team member must move the customer from neutral toward advocacy.
  • Observers note the exact moment the customer's tone shifts — or the moment it is lost.
  • After each scene, swap roles so everyone experiences being the customer.
  • Award points for genuine relationship-building rather than scripted upselling.

Debrief

  • What specific words or gestures created the shift from satisfied to enthusiastic?
  • Where did effort on the customer's behalf matter more than the outcome itself?
  • Which advocacy moments could you build deliberately into your real customer journey?

CX Principle Reinforced

Advocacy is created at emotional peaks, not at the average. A customer becomes a promoter when the brand exceeds the functional transaction and meets an emotional need they did not expect to have met.

Role-play makes these peaks tangible, so teams stop treating loyalty as a points balance and start treating it as a relationship they can intentionally deepen.

Format

  • Participants: 2-8
  • Facilitators: 1
  • Seniority: Any
  • Level: Medium

CX Games

Other games

A
Behavioral

Anchoring Effect Experiment

The Anchoring Effect Experiment is a hands-on workshop where teams explore the anchoring effect and its impact on decision-making and pricing strategies. By setting a baseline (anchor) and observing how it influences subsequent decisions, participants gain insights into how anchoring can affect customer perceptions and behavior.

Players
4-12
Best for
Medium
How to play
B
Innovation

Behavioral Bias Bingo

Behavioral Bias Bingo is a fun and educational game where participants identify common behavioral biases in customer interactions and strategize ways to address them using insights from the "Rebel Unravel" deck. By recognizing and understanding biases, teams can enhance customer experience and decision-making processes.

Players
2-8
Best for
Any
How to play
B
Behavioral

Bias Bingo

Spot cognitive biases in real customer scenarios — first to a line wins.

Players
3–20
Best for
All levels
How to play
B
Behavioral

Bias Breakdown

A card game where teams use the "Rebel Unravel" deck to identify and overcome behavioral biases impacting customer decisions and experiences.

Players
4-12
Best for
Any
How to play
C
Journeys

CX Escape Room: Customer Journey Breakout

Customer Journey Breakout is an engaging, immersive escape room experience designed to deepen participants' understanding of the customer journey through interactive puzzles and tasks related to customer experience challenges.

Players
2-8
Best for
Any
How to play
C
Strategy

CX Jeopardy

CX Jeopardy is a trivia-style game that tests participants' knowledge of customer experience best practices, strategies, and historical data. This engaging format encourages learning and retention of key CX concepts through competition and teamwork.

Players
2-8
Best for
Any
How to play

Run this with your team

We facilitate these CX games as live workshops tailored to your organisation.

Book a callAll games