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Digital Transformation · 14 November 2026

Disneyland Guests Can Test Future Park Ideas Through New App

Disney Imagineering is letting Disneyland guests try attractions still in development through a new app and give input on them, starting with Star Wars: Galaxy's Edge, as reported by TechRadar.

Newsdesk
Curated briefing · 2 min read

What happened

Disney Imagineering is letting Disneyland guests test future park experiences through a new app, giving them an early look at attractions still in development and a say in how they take shape.

The app, as reported by TechRadar, opens a rare view behind the scenes of the company's design and development work. Rather than waiting for a finished attraction to open, guests can try experiences before they are fully built and provide input on them. The first experience covered is Star Wars: Galaxy's Edge, the themed land at Disneyland.

The move turns part of the park's creative process into something guests can join. Coverage so far has focused on the concept and the Galaxy's Edge starting point, so the wider scope of the programme, including how feedback is collected and used, is not yet fully clear from the reporting.

Why it matters

For leaders in experience and digital transformation, this is a useful example of co-creation built into a physical service. A mobile app gives a theme park a route for continuous feedback, something most venues only collect through surveys after a visit. Digital channels can move that feedback earlier in the design cycle, when changes are cheaper and more likely to shape the final product.

The story also shows how a consumer-facing app can act as a research instrument. The technology is not the attraction itself. It is the mechanism that lets the operator test ideas in front of the people who will use them, and then build on what it learns.

The Renascence take

Most readers will see a fun perk for superfans. The more important point is that early exposure to unfinished experiences is a research method, and it works best when the people providing feedback are not only the most devoted fans. Involving guests before decisions harden gives a sense of ownership, a pattern behavioural economists associate with people valuing things more when they have helped create them.

Any operator running a similar programme should resist treating enthusiast applause as proof of a good design. Set clear questions for testers, track what changes as a result, and show guests what happened to their input, because visible follow-through is what keeps participation going. A customer-obsessed organisation does not just ask people to test its ideas; it closes the loop and treats the feedback as a serious input to the product.

Sources

This briefing was written by our Newsdesk, synthesising reporting from the outlets below. Follow the links for the original coverage.

FAQ

Questions we get on this topic

According to TechRadar, the app lets Disneyland guests test future park experiences before they are fully built and provide input on them. The first experience covered is Star Wars: Galaxy's Edge.

Guests can try attractions that are still in development through the app and give feedback on them. Reporting so far does not fully detail how that feedback is collected and used.

Collecting feedback earlier in the design cycle means changes are generally cheaper and more likely to shape the final product. Most venues gather feedback mainly through post-visit surveys.

The first experience covered is Star Wars: Galaxy's Edge, the themed land at Disneyland. Coverage so far has focused on this starting point rather than the full programme scope.

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